Hey, I’m a game dev with a decade of hands-on experience designing, building, and shipping games across a variety of genres. I’ve worked with both Unity and Godot, creating everything from fast-paced action titles to slow-burn story-driven projects.
Over the years, I’ve collaborated with artists, writers, sound designers, and fellow programmers on indie teams and solo projects alike. Whether it’s prototyping a new idea or polishing a full release, I bring consistency, attention to detail, and plenty of dev-honed instincts to the table.
💼 Open to Work & Collaborations
I’m currently looking for opportunities—paid or collaborative. If you're building something cool and want a reliable developer in your corner, I’m interested. I’m especially into unique mechanics, weird narrative design, and anything that tries something different.
Let’s chat! I'm open to: